Arduino-based 8x8 LED display game with custom game logic.
Fall 2024|
ArduinoLED MatrixPWMGame LogicSoldering
Overview
Built and programmed an 8x8 LED matrix game with player movement, enemies, score tracking, timed bomb mechanics, and PWM-style brightness control.
What I Built
LED matrix display logic
Player movement controls
Enemy behavior and collision logic
Timed bomb mechanic
Score and game-over states
PWM-style brightness handling
Technical Details
The project used an Arduino-controlled LED matrix and custom game logic. The code handled display scanning, brightness, player state, enemies, bomb timing, and game progression.
My Role
Daniel programmed the game logic and worked with the physical LED display hardware.
Challenges and Debugging
Coordinating display refresh with game logic
Managing timing for movement, enemies, and bomb behavior
Debugging hardware/software interactions on a physical display
Making the game readable on an 8x8 matrix
Results
Built a playable LED matrix game
Implemented real-time game behavior on constrained hardware
Gained experience with soldered display hardware and Arduino control
Tools and Skills
ArduinoC/C++LED MatrixPWMSolderingTransistor DriversEmbedded Game Logic